www.pudn.com > modelmagic3d.zip > AVI.wld, change:1999-03-23,size:2950b
// Version: 1.40
// ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.40, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < > //Our Worlds Materials
C3dCamera {
Origin < 0.000000 2.000000 2.500000 >
Rotation < -75.000000 0.000000 -15.000000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
CAnimation Procedures {
}
}
C3dWorld {
Name < AVI.wld >
DisplayAxis < 0 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 1 >
Background Color:
C3dColor {
Name < Black >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
}
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 0.000000 >
Light Type < 1 >
Display As < 1 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
SpecularColor < 0.900000 0.900000 0.900000 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 180.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Directional 0 >
Color < 0.700000 0.700000 0.700000 1.000000 > // RGBA
Origin < 5.000000 -5.000000 5.000000 1.000000 >
Rotation < -145.000000 -35.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCube {
Depth < 1.000000 >
Height < 1.000000 >
Width < 1.000000 >
Solid Color < 1 >
Num Points < 8 >
< 0.500000, 0.500000, 0.500000 >
< 0.500000, -0.500000, 0.500000 >
< 0.500000, -0.500000, -0.500000 >
< 0.500000, 0.500000, -0.500000 >
< -0.500000, -0.500000, 0.500000 >
< -0.500000, 0.500000, 0.500000 >
< -0.500000, 0.500000, -0.500000 >
< -0.500000, -0.500000, -0.500000 >
Name < Cube 0 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -0.068314 0.540046 2.012789 0.000000 >
Rotation < 296.000000 296.000000 296.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < D:\Videos\Locomotv.avi >
CTextureAviMovie {
}
CAnimAVI {
Name < AVI Movie Animation >
}
CAnimation Procedures {
CAnimWobble {
WobbleX < 2.000000 >
WobbleY < 2.000000 >
WobbleZ < 2.000000 >
LimitX < 45.000000 >
LimitY < 45.000000 >
LimitZ < 45.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Wobble >
}
}
}