www.pudn.com > modelmagic3d.zip > Flashlight.obj, change:1998-05-20,size:3433b
// Version: 1.02
// ModelMagic3D Object Definition File
// 'glOOP' and ModelMagic3D version 1.02, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
C3dLightDirectional {
Radius < 0.500000 >
Direction < 0.000000 0.000000 0.000000 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.976327 1.000000 0.635438 1.000000 > //RGBA
SpecularColor < 0.991631 1.000000 0.714252 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 15.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Flashlight >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -2.000000 2.500000 10.000000 1.000000 >
Rotation < 169.000000 0.000000 21.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 2.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 2.000000 >
SpinY < 3.000000 >
SpinZ < 4.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
TimeBase < 0.000000 >
}
}
C3dObjectCylinder {
Solid < 0 >
Height < 0.300000 >
TopRadius < 0.750000 >
BaseRadius < 0.750000 >
MajorSlices < 40 >
MinorSlices < 1 >
Name < Lens Cap >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.400000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCylinder {
Solid < 0 >
Height < 0.400000 >
TopRadius < 0.750000 >
BaseRadius < 0.600000 >
MajorSlices < 40 >
MinorSlices < 1 >
Name < Cylinder >
Color < 0.164706 0.164706 0.164706 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.050000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 4.000000 >
TopRadius < 0.600000 >
BaseRadius < 0.600000 >
MajorSlices < 40 >
MinorSlices < 1 >
Name < Handle >
Color < 0.164706 0.164706 0.164706 1.000000 > // RGBA
Origin < 0.000000 0.000000 -2.100000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectDisk {
InnerRadius < 0.000000 >
OuterRadius < 0.750000 >
Segments < 20 >
Rings < 1 >
Name < Lens >
Color < 1.000000 1.000000 1.000000 0.600000 > // RGBA
Origin < 0.000000 0.000000 0.550000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}