www.pudn.com > modelmagic3d.zip > Flashlight.obj, change:1998-05-20,size:3433b


// Version: 1.02
// ModelMagic3D Object Definition File
// 'glOOP' and ModelMagic3D version 1.02, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics


C3dLightDirectional {
	Radius        < 0.500000 >
	Direction     < 0.000000 0.000000 0.000000 >
	AmbientColor  < 0.200000 0.200000 0.200000 1.000000 > //RGBA
	DiffuseColor  < 0.976327 1.000000 0.635438 1.000000 > //RGBA
	SpecularColor < 0.991631 1.000000 0.714252 1.000000 > //RGBA
	Spot Exponent < 0.000000 >
	Cutoff Angle  < 15.000000 >
	Constant Attenuation  < 1.000000 >
	Linear Attenuation    < 0.000000 >
	Quadratic Atenuation  < 0.000000 >
	Name          < Flashlight >
	Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
	Origin        < -2.000000 2.500000 10.000000 1.000000 >
	Rotation      < 169.000000 0.000000 21.000000 >
	Scale         < 1.000000 1.000000 1.000000 >
	Translate     < 2.000000 0.000000 0.000000 >
	Material Name < None >
	Texture Map   < None >
	CAnimation Procedures {

		CAnimSpin {
			SpinX         < 2.000000 >
			SpinY         < 3.000000 >
			SpinZ         < 4.000000 >
			SpinSpeedX    < 0.000000 >
			SpinSpeedY    < 0.000000 >
			SpinSpeedZ    < 0.000000 >
			Name          < Spin >
			TimeBase      < 0.000000 >
		}
	}

	C3dObjectCylinder {
		Solid         < 0 >
		Height        < 0.300000 >
		TopRadius     < 0.750000 >
		BaseRadius    < 0.750000 >
		MajorSlices   < 40 >
		MinorSlices   < 1 >
		Name          < Lens Cap >
		Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
		Origin        < 0.000000 0.000000 0.400000 0.000000 >
		Rotation      < 0.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < None >
		Texture Map   < None >
		CAnimation Procedures {
		}
	}

	C3dObjectCylinder {
		Solid         < 0 >
		Height        < 0.400000 >
		TopRadius     < 0.750000 >
		BaseRadius    < 0.600000 >
		MajorSlices   < 40 >
		MinorSlices   < 1 >
		Name          < Cylinder >
		Color         < 0.164706 0.164706 0.164706 1.000000 > // RGBA
		Origin        < 0.000000 0.000000 0.050000 0.000000 >
		Rotation      < 0.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < None >
		Texture Map   < None >
		CAnimation Procedures {
		}
	}

	C3dObjectCylinder {
		Solid         < 1 >
		Height        < 4.000000 >
		TopRadius     < 0.600000 >
		BaseRadius    < 0.600000 >
		MajorSlices   < 40 >
		MinorSlices   < 1 >
		Name          < Handle >
		Color         < 0.164706 0.164706 0.164706 1.000000 > // RGBA
		Origin        < 0.000000 0.000000 -2.100000 0.000000 >
		Rotation      < 0.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < None >
		Texture Map   < None >
		CAnimation Procedures {
		}
	}

	C3dObjectDisk {
		InnerRadius   < 0.000000 >
		OuterRadius   < 0.750000 >
		Segments      < 20 >
		Rings         < 1 >
		Name          < Lens >
		Color         < 1.000000 1.000000 1.000000 0.600000 > // RGBA
		Origin        < 0.000000 0.000000 0.550000 0.000000 >
		Rotation      < 0.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < None >
		Texture Map   < None >
		CAnimation Procedures {
		}
	}
}