www.pudn.com > modelmagic3d.zip > Clock center.obj, change:1999-02-06,size:16133b
// Version: 1.10
// ModelMagic3D Object Definition File
// 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
C3dObjectSphere {
Radius < 0.250000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Clock center >
Color < 1.000000 1.000000 0.125490 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.700000 0.000000 >
Rotation < -90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
C3dObjectCylinder {
Solid < 1 >
Height < 4.000000 >
TopRadius < 0.100000 >
BaseRadius < 0.100000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -2.000000 >
< 0.000000, 0.000000, 2.000000 >
< 0.100000, 0.000000, -2.000000 >
< 0.100000, 0.000000, 2.000000 >
< 0.095106, 0.030902, -2.000000 >
< 0.095106, 0.030902, 2.000000 >
< 0.080902, 0.058779, -2.000000 >
< 0.080902, 0.058779, 2.000000 >
< 0.058779, 0.080902, -2.000000 >
< 0.058779, 0.080902, 2.000000 >
< 0.030902, 0.095106, -2.000000 >
< 0.030902, 0.095106, 2.000000 >
< -0.000000, 0.100000, -2.000000 >
< -0.000000, 0.100000, 2.000000 >
< -0.030902, 0.095106, -2.000000 >
< -0.030902, 0.095106, 2.000000 >
< -0.058779, 0.080902, -2.000000 >
< -0.058779, 0.080902, 2.000000 >
< -0.080902, 0.058779, -2.000000 >
< -0.080902, 0.058779, 2.000000 >
< -0.095106, 0.030902, -2.000000 >
< -0.095106, 0.030902, 2.000000 >
< -0.100000, -0.000000, -2.000000 >
< -0.100000, -0.000000, 2.000000 >
< -0.095106, -0.030902, -2.000000 >
< -0.095106, -0.030902, 2.000000 >
< -0.080902, -0.058779, -2.000000 >
< -0.080902, -0.058779, 2.000000 >
< -0.058779, -0.080902, -2.000000 >
< -0.058779, -0.080902, 2.000000 >
< -0.030902, -0.095106, -2.000000 >
< -0.030902, -0.095106, 2.000000 >
< 0.000000, -0.100000, -2.000000 >
< 0.000000, -0.100000, 2.000000 >
< 0.030902, -0.095106, -2.000000 >
< 0.030902, -0.095106, 2.000000 >
< 0.058779, -0.080902, -2.000000 >
< 0.058779, -0.080902, 2.000000 >
< 0.080902, -0.058779, -2.000000 >
< 0.080902, -0.058779, 2.000000 >
< 0.095106, -0.030902, -2.000000 >
< 0.095106, -0.030902, 2.000000 >
Name < Second Hand >
Color < 1.000000 0.000000 0.125490 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 236.976151 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 360.000000 >
SpinZ < 0.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 60.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.500000 >
BaseRadius < 0.250000 >
Smooth < 1 >
Segments < 20 >
Num Points < 22 >
< 0.000000, 0.000000, -0.250000 >
< 0.000000, 0.000000, 0.250000 >
< 0.250000, 0.000000, -0.250000 >
< 0.237764, 0.077254, -0.250000 >
< 0.202254, 0.146946, -0.250000 >
< 0.146946, 0.202254, -0.250000 >
< 0.077254, 0.237764, -0.250000 >
< -0.000000, 0.250000, -0.250000 >
< -0.077254, 0.237764, -0.250000 >
< -0.146946, 0.202254, -0.250000 >
< -0.202254, 0.146946, -0.250000 >
< -0.237764, 0.077254, -0.250000 >
< -0.250000, -0.000000, -0.250000 >
< -0.237764, -0.077254, -0.250000 >
< -0.202254, -0.146946, -0.250000 >
< -0.146946, -0.202254, -0.250000 >
< -0.077254, -0.237764, -0.250000 >
< 0.000000, -0.250000, -0.250000 >
< 0.077254, -0.237764, -0.250000 >
< 0.146946, -0.202254, -0.250000 >
< 0.202254, -0.146946, -0.250000 >
< 0.237764, -0.077254, -0.250000 >
Name < Second Hand Pointer >
Color < 1.000000 0.000000 0.125490 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.250000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 4.000000 >
TopRadius < 0.100000 >
BaseRadius < 0.150000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -2.000000 >
< 0.000000, 0.000000, 2.000000 >
< 0.150000, 0.000000, -2.000000 >
< 0.100000, 0.000000, 2.000000 >
< 0.142658, 0.046353, -2.000000 >
< 0.095106, 0.030902, 2.000000 >
< 0.121353, 0.088168, -2.000000 >
< 0.080902, 0.058779, 2.000000 >
< 0.088168, 0.121353, -2.000000 >
< 0.058779, 0.080902, 2.000000 >
< 0.046353, 0.142658, -2.000000 >
< 0.030902, 0.095106, 2.000000 >
< -0.000000, 0.150000, -2.000000 >
< -0.000000, 0.100000, 2.000000 >
< -0.046353, 0.142658, -2.000000 >
< -0.030902, 0.095106, 2.000000 >
< -0.088168, 0.121353, -2.000000 >
< -0.058779, 0.080902, 2.000000 >
< -0.121353, 0.088168, -2.000000 >
< -0.080902, 0.058779, 2.000000 >
< -0.142658, 0.046353, -2.000000 >
< -0.095106, 0.030902, 2.000000 >
< -0.150000, -0.000000, -2.000000 >
< -0.100000, -0.000000, 2.000000 >
< -0.142658, -0.046353, -2.000000 >
< -0.095106, -0.030902, 2.000000 >
< -0.121353, -0.088168, -2.000000 >
< -0.080902, -0.058779, 2.000000 >
< -0.088168, -0.121353, -2.000000 >
< -0.058779, -0.080902, 2.000000 >
< -0.046353, -0.142658, -2.000000 >
< -0.030902, -0.095106, 2.000000 >
< 0.000000, -0.150000, -2.000000 >
< 0.000000, -0.100000, 2.000000 >
< 0.046353, -0.142658, -2.000000 >
< 0.030902, -0.095106, 2.000000 >
< 0.088168, -0.121353, -2.000000 >
< 0.058779, -0.080902, 2.000000 >
< 0.121353, -0.088168, -2.000000 >
< 0.080902, -0.058779, 2.000000 >
< 0.142658, -0.046353, -2.000000 >
< 0.095106, -0.030902, 2.000000 >
Name < Minute Hand >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.200000 0.000000 0.000000 >
Rotation < 0.000000 268.347687 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 360.000000 >
SpinZ < 0.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 3600.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.500000 >
BaseRadius < 0.250000 >
Smooth < 1 >
Segments < 20 >
Num Points < 22 >
< 0.000000, 0.000000, -0.250000 >
< 0.000000, 0.000000, 0.250000 >
< 0.250000, 0.000000, -0.250000 >
< 0.237764, 0.077254, -0.250000 >
< 0.202254, 0.146946, -0.250000 >
< 0.146946, 0.202254, -0.250000 >
< 0.077254, 0.237764, -0.250000 >
< -0.000000, 0.250000, -0.250000 >
< -0.077254, 0.237764, -0.250000 >
< -0.146946, 0.202254, -0.250000 >
< -0.202254, 0.146946, -0.250000 >
< -0.237764, 0.077254, -0.250000 >
< -0.250000, -0.000000, -0.250000 >
< -0.237764, -0.077254, -0.250000 >
< -0.202254, -0.146946, -0.250000 >
< -0.146946, -0.202254, -0.250000 >
< -0.077254, -0.237764, -0.250000 >
< 0.000000, -0.250000, -0.250000 >
< 0.077254, -0.237764, -0.250000 >
< 0.146946, -0.202254, -0.250000 >
< 0.202254, -0.146946, -0.250000 >
< 0.237764, -0.077254, -0.250000 >
Name < Minute Hand Pointer >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.250000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 3.500000 >
TopRadius < 0.100000 >
BaseRadius < 0.150000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -1.750000 >
< 0.000000, 0.000000, 1.750000 >
< 0.150000, 0.000000, -1.750000 >
< 0.100000, 0.000000, 1.750000 >
< 0.142658, 0.046353, -1.750000 >
< 0.095106, 0.030902, 1.750000 >
< 0.121353, 0.088168, -1.750000 >
< 0.080902, 0.058779, 1.750000 >
< 0.088168, 0.121353, -1.750000 >
< 0.058779, 0.080902, 1.750000 >
< 0.046353, 0.142658, -1.750000 >
< 0.030902, 0.095106, 1.750000 >
< -0.000000, 0.150000, -1.750000 >
< -0.000000, 0.100000, 1.750000 >
< -0.046353, 0.142658, -1.750000 >
< -0.030902, 0.095106, 1.750000 >
< -0.088168, 0.121353, -1.750000 >
< -0.058779, 0.080902, 1.750000 >
< -0.121353, 0.088168, -1.750000 >
< -0.080902, 0.058779, 1.750000 >
< -0.142658, 0.046353, -1.750000 >
< -0.095106, 0.030902, 1.750000 >
< -0.150000, -0.000000, -1.750000 >
< -0.100000, -0.000000, 1.750000 >
< -0.142658, -0.046353, -1.750000 >
< -0.095106, -0.030902, 1.750000 >
< -0.121353, -0.088168, -1.750000 >
< -0.080902, -0.058779, 1.750000 >
< -0.088168, -0.121353, -1.750000 >
< -0.058779, -0.080902, 1.750000 >
< -0.046353, -0.142658, -1.750000 >
< -0.030902, -0.095106, 1.750000 >
< 0.000000, -0.150000, -1.750000 >
< 0.000000, -0.100000, 1.750000 >
< 0.046353, -0.142658, -1.750000 >
< 0.030902, -0.095106, 1.750000 >
< 0.088168, -0.121353, -1.750000 >
< 0.058779, -0.080902, 1.750000 >
< 0.121353, -0.088168, -1.750000 >
< 0.080902, -0.058779, 1.750000 >
< 0.142658, -0.046353, -1.750000 >
< 0.095106, -0.030902, 1.750000 >
Name < Hour Hand >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.400000 0.000000 0.000000 >
Rotation < 0.000000 22.320950 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 1.750000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 360.000000 >
SpinZ < 0.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 43200.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.500000 >
BaseRadius < 0.250000 >
Smooth < 1 >
Segments < 20 >
Num Points < 22 >
< 0.000000, 0.000000, -0.250000 >
< 0.000000, 0.000000, 0.250000 >
< 0.250000, 0.000000, -0.250000 >
< 0.237764, 0.077254, -0.250000 >
< 0.202254, 0.146946, -0.250000 >
< 0.146946, 0.202254, -0.250000 >
< 0.077254, 0.237764, -0.250000 >
< -0.000000, 0.250000, -0.250000 >
< -0.077254, 0.237764, -0.250000 >
< -0.146946, 0.202254, -0.250000 >
< -0.202254, 0.146946, -0.250000 >
< -0.237764, 0.077254, -0.250000 >
< -0.250000, -0.000000, -0.250000 >
< -0.237764, -0.077254, -0.250000 >
< -0.202254, -0.146946, -0.250000 >
< -0.146946, -0.202254, -0.250000 >
< -0.077254, -0.237764, -0.250000 >
< 0.000000, -0.250000, -0.250000 >
< 0.077254, -0.237764, -0.250000 >
< 0.146946, -0.202254, -0.250000 >
< 0.202254, -0.146946, -0.250000 >
< 0.237764, -0.077254, -0.250000 >
Name < Hour Hand Pointer >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 0.600000 >
TopRadius < 0.150000 >
BaseRadius < 0.150000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -0.300000 >
< 0.000000, 0.000000, 0.300000 >
< 0.150000, 0.000000, -0.300000 >
< 0.150000, 0.000000, 0.300000 >
< 0.142658, 0.046353, -0.300000 >
< 0.142658, 0.046353, 0.300000 >
< 0.121353, 0.088168, -0.300000 >
< 0.121353, 0.088168, 0.300000 >
< 0.088168, 0.121353, -0.300000 >
< 0.088168, 0.121353, 0.300000 >
< 0.046353, 0.142658, -0.300000 >
< 0.046353, 0.142658, 0.300000 >
< -0.000000, 0.150000, -0.300000 >
< -0.000000, 0.150000, 0.300000 >
< -0.046353, 0.142658, -0.300000 >
< -0.046353, 0.142658, 0.300000 >
< -0.088168, 0.121353, -0.300000 >
< -0.088168, 0.121353, 0.300000 >
< -0.121353, 0.088168, -0.300000 >
< -0.121353, 0.088168, 0.300000 >
< -0.142658, 0.046353, -0.300000 >
< -0.142658, 0.046353, 0.300000 >
< -0.150000, -0.000000, -0.300000 >
< -0.150000, -0.000000, 0.300000 >
< -0.142658, -0.046353, -0.300000 >
< -0.142658, -0.046353, 0.300000 >
< -0.121353, -0.088168, -0.300000 >
< -0.121353, -0.088168, 0.300000 >
< -0.088168, -0.121353, -0.300000 >
< -0.088168, -0.121353, 0.300000 >
< -0.046353, -0.142658, -0.300000 >
< -0.046353, -0.142658, 0.300000 >
< 0.000000, -0.150000, -0.300000 >
< 0.000000, -0.150000, 0.300000 >
< 0.046353, -0.142658, -0.300000 >
< 0.046353, -0.142658, 0.300000 >
< 0.088168, -0.121353, -0.300000 >
< 0.088168, -0.121353, 0.300000 >
< 0.121353, -0.088168, -0.300000 >
< 0.121353, -0.088168, 0.300000 >
< 0.142658, -0.046353, -0.300000 >
< 0.142658, -0.046353, 0.300000 >
Name < Shaft >
Color < 0.941176 0.972549 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.500000 0.000000 0.000000 >
Rotation < 90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}