www.pudn.com > DSound_demo.zip > Sound.cpp, change:1998-10-12,size:1414b


// Sound.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "Sound.h" 
#include "SoundDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CSoundApp 
 
BEGIN_MESSAGE_MAP(CSoundApp, CWinApp) 
	//{{AFX_MSG_MAP(CSoundApp) 
	//}}AFX_MSG 
	ON_COMMAND(ID_HELP, CWinApp::OnHelp) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSoundApp construction 
 
CSoundApp::CSoundApp() 
{ 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CSoundApp object 
 
CSoundApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CSoundApp initialization 
 
BOOL CSoundApp::InitInstance() 
{ 
	// Standard initialization 
 
#ifdef _AFXDLL 
	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
 
	CSoundDlg dlg; 
	m_pMainWnd = &dlg; 
	int nResponse = dlg.DoModal(); 
	if (nResponse == IDOK) 
	{ 
	} 
	else if (nResponse == IDCANCEL) 
	{ 
	} 
 
	// Since the dialog has been closed, return FALSE so that we exit the 
	//  application, rather than start the application's message pump. 
	return FALSE; 
}