www.pudn.com > EditFlat_demo.zip > EditFlat.h
// Legal copyright: // // Author: // // Avtukhov Roman Victorovich // Lipetsk, RUSSIAN FEDERATION. // E-Mail: riku_rv@yahoo.com // all rights reserved. // // This code provided is for FREE (free changed, distribute, copy and others. // I will be very glad, if You place my name in Your application where this code // will be used. // Best regards! #if !defined(AFX_EDITFLAT_H__300DD998_4052_41E0_BB91_A15267C90623__INCLUDED_) #define AFX_EDITFLAT_H__300DD998_4052_41E0_BB91_A15267C90623__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // EditFlat.h : header file // #include// setup system static library for link #pragma comment (lib, "winmm.lib") ///////////////////////////////////////////////////////////////////////////// // CEditFlat window // Flat edit control MFC class class CEditFlat : public CEdit { public: // Set up sounds // LPCTSTR pStrActivateSound = sound when mouse on control activated // LPCTSTR pStrVerticalSound = sound when vertical scroll clicked // LPCTSTR pStrHorizontalSound = sound when horizontal scroll clicked BOOL SetSounds (LPCTSTR pStrActivateSound, LPCTSTR pStrVerticalSound = NULL, LPCTSTR pStrHorizontalSound = NULL); // Set up resource instance // (sound will be load from this resource) // if function was not called, default instance is used BOOL SetResourceHandle (HINSTANCE hInstance); public: // Default constructor CEditFlat(); // Destructor virtual ~CEditFlat(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEditFlat) protected: virtual void PreSubclassWindow(); //}}AFX_VIRTUAL protected: BOOL DrawEdit (VOID); // Handle of main applications HINSTANCE m_hInstance; // Sound names CString m_StrVScrollSound; CString m_StrHScrollSound; CString m_StrActivateSound; // class variables BOOL m_bIsActivateSound; BOOL m_bIsVScrollSound; BOOL m_bIsHScrollSound; BYTE m_bHorizontalFrameWidth; BYTE m_bVerticalFrameWidth; BYTE m_iHorizontalScrollWidth; BYTE m_iVerticalScrollWidthLeft; BYTE m_iVerticalScrollWidthRight; BOOL GetSysColors (VOID); BOOL m_bIsFocused; // Dafault system colors COLORREF m_clrButton; COLORREF m_clrDarkShadow; COLORREF m_clrShadow; COLORREF m_clrHiLite; // this variable is sets when mouse on edit BOOL m_bMouseOnEdit; BOOL m_bHScrollPressed; BOOL m_bVScrollPressed; CString m_StrWaveName; //{{AFX_MSG(CEditFlat) afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnPaint(); afx_msg void OnSetFocus(CWnd* pOldWnd); afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnSysColorChange(); afx_msg void OnStyleChanging( int nStyleType, LPSTYLESTRUCT lpStyleStruct); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EDITFLAT_H__300DD998_4052_41E0_BB91_A15267C90623__INCLUDED_)