www.pudn.com > dos_gui.zip > YYXOBJ.H
#ifndef __YYXOBJ_H
#define __YYXOBJ_H
#if !defined(__YYXSYS_H)
#include "yyxsys.h"
#endif
#if !defined(__YYXMSG_H)
#include "yyxmsg.h"
#endif
enum direction {TO_UP,TO_DOWN};
typedef class object_class Tobject;
class object_class {
public:
long ID;
char title[40];
char hotkey;
byte status;
byte type;
Trect bounds;
Tobject *pleft; //all are the same kind;
Tobject *pright;
public:
object_class(int ID,char *title_hotkey,byte status,byte type,
int left,int top,int width,int height );
virtual ~object_class();
virtual void select () ;
virtual void unselect () ;
virtual void draw () ;
virtual int key_pressed_handler ( int key_scan_num ) ;
virtual int msg_handler (MSG& message ) ;
// LOOKING THRU LINKS; ASSUME A LOOP
public:
int step; //to count how many objects passed
public:
virtual Tobject * get_object_thru_key ( int key_scan_num , BOOL useDisabled=FALSE );
virtual Tobject * get_next_object (enum direction direct , BOOL useDisabled=FALSE );
virtual Tobject * get_object_thru_point ( int x,int y , BOOL useDisabled=FALSE );
virtual void change_select ( Tobject *pold_select,Tobject *pnew_select );
};
#endif