www.pudn.com > src.zip > Client.cpp
// Client.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Client.h"
#include "MainFrm.h"
#include "LoginDlg.h"
#include "registerdlg.h"
#include "SetupServerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientApp
BEGIN_MESSAGE_MAP(CClientApp, CWinApp)
//{{AFX_MSG_MAP(CClientApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_SYS_SETUP, OnSysSetup)
ON_COMMAND(ID_SEND_FILE, OnSendFile)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientApp construction
CClientApp::CClientApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
m_uCurrentUserID=0;
m_bOnlineState=0;
m_nCurSysMsg=0;
m_nCurNotice=0;
m_nCurOther=0;
m_nBitmapNum=0;
m_nNumberHeadBmp=0;
m_nTotalOnline=0;
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CClientApp object
CClientApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CClientApp initialization
BOOL CClientApp::InitInstance()
{
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("My Program"));
if(!m_Socket.Create())
{
AfxMessageBox(IDS_CREATE_SOCKET_ERROR);
return FALSE;
}
if(!LoadFaceBmp())
{
AfxMessageBox(IDS_FACE_FILE_LOAD_FAILE);
return FALSE;
}
CArrayAllUserID;
int LoginType=ONLINE;
BOOL bApplyID=FALSE;
if(!LoadLocalAllUserID(AllUserID))
Regiser_begin:
{
CRegisterDlg dlg;
m_Socket.SetOwner(&dlg);
CStdioFile file1;
if(file1.Open("Server.ini",CFile::modeRead))
{
CString str1,str2,str3,str4;
file1.ReadString(str1);
file1.ReadString(str2);
file1.Close();
m_strServerIP=str1.Mid(3);
m_uServerPort=atoi(str2.GetBuffer(50)+5);
}
else
{
m_strServerIP=DEFAULT_SERVER_IP;
m_uServerPort=DEFAULT_SERVER_PORT;
}
//m_strServerIP="192.168.0.208";
//m_uServerPort=4000;
dlg.m_strServerIP=m_strServerIP;
dlg.m_uServerPort=m_uServerPort;
if(dlg.DoModal()==IDCANCEL)
{
m_Socket.Close();
return FALSE;
}
m_uCurrentUserID=dlg.m_uUserID;
m_strCurUserDir.Format("%d\\",m_uCurrentUserID);
m_strCurIDpwd=dlg.m_strPassword;
m_strServerIP=dlg.m_strServerIP;
m_uServerIP=dlg.m_uServerIP;
m_uServerPort=dlg.m_uServerPort;
SaveCurIDToFile();
::CreateDirectory(m_strCurUserDir,NULL);
CFile f1(m_strCurUserDir+USERSETUP,CFile::modeCreate|CFile::modeWrite);
f1.Write((char*)&m_uServerIP,sizeof(DWORD));
f1.Write((char*)&m_uServerPort,sizeof(DWORD));
f1.Close();
if(dlg.m_bApplyID)
{
bApplyID=TRUE;
}
}
else
{
CLoginDlg dlg;
dlg.SetUserID(AllUserID);
m_Socket.SetOwner(&dlg);
if(dlg.DoModal()==IDCANCEL)
{
m_Socket.Close();
return FALSE;
}
if(dlg.lresult==1)
goto Regiser_begin;
if(dlg.m_LoginType)LoginType=ONHIDE;
else LoginType=ONLINE;
m_uCurrentUserID=dlg.uCurID;
m_strCurIDpwd=dlg.pwd;
m_strCurUserDir.Format("%d\\",m_uCurrentUserID);
m_uServerIP=dlg.uServerIP;
m_uServerPort=dlg.uPort;
LoadFriendInfo();
}
in_addr tIP;
tIP.S_un.S_addr=m_uServerIP;
m_strServerIP=inet_ntoa(tIP);
CMainFrame* pFrame = new CMainFrame;
m_pMainWnd = pFrame;
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
m_Socket.SetOwner(pFrame);
pFrame->ShowWindow(SW_SHOW);
pFrame->UpdateWindow();
if(bApplyID)
{
if(!m_bOnlineState)
pFrame->SetTimer(1,TimerSpanClient,NULL);
m_bOnlineState=1;
CString str=m_strCurUserDir;
str=str.Left(str.GetLength()-1);
pFrame->m_TrayIcon.SetIcon(IDR_ONLINE,str);
}
else
{
CData msg;
msg.index=LoginType;
msg.MyId=m_uCurrentUserID;
msg.tarIP=m_uServerIP;
msg.nPort=m_uServerPort;
m_Socket.SendDataDirect(&msg);
}
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CClientApp message handlers
BOOL CClientApp::LoadLocalAllUserID(CArray&aID)
{
CFile file;
if(!file.Open(ALLUSERIDFILE,CFile::modeRead))
return FALSE;
int num=0,data;
file.Read(&num,sizeof(int));
for(int i=0;iaFilename;
char temp[50];
for(int i=0;iAttach(bitmap);
bit=(HBITMAP)::CopyImage(bitmap,IMAGE_BITMAP,16,16,LR_CREATEDIBSECTION);
m_paSmallBitmap[i]->Attach(bit);
m_imaLarge.Add(m_paBitmap[i],crColorMask);
m_imaSmall.Add(m_paSmallBitmap[i],crColorMask);
if(i%2==0)
{
m_imaHead.Add(m_paBitmap[i],crColorMask);
m_imaSmallHead.Add(m_paSmallBitmap[i],crColorMask);
}
}
aFilename.RemoveAll();
return TRUE;
}
BOOL CClientApp::LoadFriendInfo()
{
CFile file;
int bufoffset=UserFileReservedLength+MaxPasswordLength+3;
int countoffset=UserFileReservedLength+1;
if(!file.Open(m_strCurUserDir+USERFILE,CFile::modeRead))
{
return FALSE;
}
WORD uCount=0;
file.Seek(countoffset,CFile::begin);
file.Read(&uCount,sizeof(WORD));
file.Seek(bufoffset,CFile::begin);
for(int i=0;i