www.pudn.com > src.zip > BmpButton.h


#if !defined(AFX_BMPBUTTON_H__F8626211_5ECA_11D5_B18A_9B8F4BBFF506__INCLUDED_) 
#define AFX_BMPBUTTON_H__F8626211_5ECA_11D5_B18A_9B8F4BBFF506__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// BmpButton.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CBmpButton window 
 
class CBmpButton : public CButton 
{ 
// Construction 
public: 
	CBmpButton(); 
 
	// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CBmpButton) 
	public: 
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); 
	//}}AFX_VIRTUAL 
	CBitmap m_bitmap;	 
 
// Implementation 
public: 
	void SetBitmap(CBitmap*pBit); 
	virtual ~CBmpButton(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CBmpButton) 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_BMPBUTTON_H__F8626211_5ECA_11D5_B18A_9B8F4BBFF506__INCLUDED_)