www.pudn.com > holder.zip > Holder.h
// Holder.h : main header file for the HOLDER application
//
#if !defined(AFX_HOLDER_H__9FD08765_57E0_11D2_BF25_00A0C91E8585__INCLUDED_)
#define AFX_HOLDER_H__9FD08765_57E0_11D2_BF25_00A0C91E8585__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CHolderApp:
// See Holder.cpp for the implementation of this class
//
//SAMPLE: forward declaration for the manager class, just to be neat.
class COccManager;
class CHolderApp : public CWinApp
{
public:
CHolderApp();
~CHolderApp();
//SAMPLE: the application object owns the COccManager implementation;
// the view will request an COccManager instance when it is created.
// The app object creates only one, and caches it for the life of
// the app instance.
COccManager* GetManager(); // get a COccManager instance
protected:
COccManager* m_pManager;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHolderApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CHolderApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HOLDER_H__9FD08765_57E0_11D2_BF25_00A0C91E8585__INCLUDED_)