www.pudn.com > holder.zip > Holder.h


// Holder.h : main header file for the HOLDER application 
// 
 
#if !defined(AFX_HOLDER_H__9FD08765_57E0_11D2_BF25_00A0C91E8585__INCLUDED_) 
#define AFX_HOLDER_H__9FD08765_57E0_11D2_BF25_00A0C91E8585__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"       // main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CHolderApp: 
// See Holder.cpp for the implementation of this class 
// 
 
//SAMPLE: forward declaration for the manager class, just to be neat. 
class COccManager; 
 
class CHolderApp : public CWinApp 
{ 
public: 
	CHolderApp(); 
	~CHolderApp(); 
 
	//SAMPLE: the application object owns the COccManager implementation; 
	// the view will request an COccManager instance when it is created. 
	// The app object creates only one, and caches it for the life of 
	// the app instance. 
 
	COccManager* GetManager();	// get a COccManager instance 
protected: 
	COccManager* m_pManager; 
 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CHolderApp) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
	//{{AFX_MSG(CHolderApp) 
	afx_msg void OnAppAbout(); 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_HOLDER_H__9FD08765_57E0_11D2_BF25_00A0C91E8585__INCLUDED_)