www.pudn.com > giflib12.zip > GIF2BGI.C


/***************************************************************************** 
*   "Gif-Lib" - Yet another gif library.				     * 
*									     * 
* Written by:  Gershon Elber				Ver 0.1, Jul. 1989   * 
****************************************************************************** 
* Program to display GIF file using the BGI device indepedent routines       * 
* Options:								     * 
* -q : quite printing mode.						     * 
* -d BGI path : specify the directory where to look for bgi drivers.	     * 
* -u BGIUserDriverName.Mode : use user driver instead of auto detection.     * 
* -z factor : zoom the pixels by the given factor.			     * 
* -b : beeps disabled.							     * 
* -h : on line help.							     * 
*									     * 
*   In this file Screen refers to GIF file screen, while Device to BGI size. * 
****************************************************************************** 
* History:								     * 
* 31 Jul 90 - Version 1.0 by Gershon Elber.				     * 
*****************************************************************************/ 
 
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include  
#include "gif_lib.h" 
#include "getarg.h" 
 
#define PROGRAM_NAME	"Gif2BGI" 
 
#define KEY_LEFT	256	  /* Key Codes returned for operational keys */ 
#define KEY_RIGHT	257	  /* as return by the GetKey routine.	     */ 
#define KEY_UP		258 
#define KEY_DOWN	259 
#define KEY_RETURN	260 
#define KEY_DELETE	261 
#define KEY_INSERT	262 
#define KEY_BSPACE	263 
#define KEY_ESC		264 
#define KEY_HOME	265 
#define KEY_END		266 
#define KEY_PGUP	267 
#define KEY_PGDN	268 
 
#define SET_POSITION_RESET	0	    /* Situations need positionings: */ 
#define SET_POSITION_ZOOM_U	1 
#define SET_POSITION_ZOOM_D	2 
#define SET_POSITION_PAN	3 
 
#define CURSOR_TEXT_X	120 
 
#define BGI_USER_INSTALL	999	/* BGI User installed driver device. */ 
 
#define MIN(x, y)	((x) < (y) ? (x) : (y)) 
 
extern unsigned int 
    _stklen = 16384;			     /* Increase default stack size. */ 
 
static char 
    *VersionStr = 
	PROGRAM_NAME 
	GIF_LIB_VERSION 
	"	Gershon Elber,	" 
	__DATE__ ",   " __TIME__ "\n" 
	"(C) Copyright 1989 Gershon Elber, Non commercial use only.\n"; 
static char 
    *CtrlStr = 
	PROGRAM_NAME 
	" q%- d%-BGI|Directory!s u%-UserBGIDrv.Mode!s z%-ZoomFactor!d b%- h%- GifFile!*s"; 
static char 
    *GifFileName, 
    *BGIPath = "", 
    *BGIUserDriverName = NULL; 
 
/* Make some variables global, so we could access them faster: */ 
static int 
    ImageNum = 0, 
    BackGround = 0, 
    ForeGround = 1,			   /* As close to white as possible. */ 
    BeepsDisabled = FALSE, 
    ZoomFactor = 1, 
    MaximumScreenHeight = 1, 
    BGIUserDriverMode = -1, 
    DeviceMaxX = 640, DeviceMaxY = 400,	      /* Physical device dimensions. */ 
    ScreenWidth = 320, ScreenHeight = 200,         /* Gif image screen size. */ 
    InterlacedOffset[] = { 0, 4, 2, 1 }, /* The way Interlaced image should. */ 
    InterlacedJumps[] = { 8, 8, 4, 2 };    /* be read - offsets and jumps... */ 
static GifColorType 
    *ColorMap; 
 
static int huge detectVGA(void); 
static void BGIInstallUserDriver(char *BGIUserDriverNameMode); 
static void DisplayScreen(GifRowType *ScreenBuffer, GifFileType *GifFile); 
static void PrintSettingStatus(GifFileType *GifFile); 
static void CPrintStr(char *Str, int y); 
static void SetPosition(int Why, 
		        int *ScreenLeft, int *ScreenTop, 
		        int *DeviceLeft, int *DeviceTop, 
		        int MoveX,       int MoveY); 
static void DrawScreen(GifRowType *ScreenBuffer, 
		int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop); 
static void DoCursorMode(GifRowType *ScreenBuffer, 
		int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop); 
static int MyKbHit(void); 
static int MyGetCh(void); 
static int GetKey(void); 
static void Tone(int Frequency, int Time); 
 
/****************************************************************************** 
* Interpret the command line and scan the given GIF file.		      * 
******************************************************************************/ 
void main(int argc, char **argv) 
{ 
    int	i, j, k, Error, NumFiles, Size, Row, Col, Width, Height, ExtCode, 
	Count, ColorMapSize, GraphDriver, GraphMode, Sum, 
	HelpFlag = FALSE, 
	BGIPathFlag = FALSE, 
	BGIUserDriverFlag = FALSE, 
	ZoomFlag = FALSE; 
    GifRecordType RecordType; 
    GifByteType *Extension; 
    char Str[80], *BGIUserDriverNameMode, 
	**FileName = NULL; 
    GifRowType *ScreenBuffer; 
    GifFileType *GifFile; 
    struct text_info TextInfo;      /* So we can restore starting text mode. */ 
 
    if ((Error = GAGetArgs(argc, argv, CtrlStr, 
		&GifQuitePrint, &BGIPathFlag, &BGIPath, 
		&BGIUserDriverFlag, &BGIUserDriverNameMode, 
		&ZoomFlag, &ZoomFactor, 
		&BeepsDisabled, &HelpFlag, 
		&NumFiles, &FileName)) != FALSE || 
		(NumFiles > 1 && !HelpFlag)) { 
	if (Error) 
	    GAPrintErrMsg(Error); 
	else if (NumFiles > 1) 
	    GIF_MESSAGE("Error in command line parsing - one GIF file please."); 
	GAPrintHowTo(CtrlStr); 
	exit(1); 
    } 
 
    if (HelpFlag) { 
	fprintf(stderr, VersionStr); 
	GAPrintHowTo(CtrlStr); 
	exit(0); 
    } 
 
    if (BGIUserDriverFlag) { 
	/* Use the driver supplied by the user! */ 
        BGIInstallUserDriver(BGIUserDriverNameMode); 
        installuserdriver(BGIUserDriverName, detectVGA); 
	GraphDriver = BGI_USER_INSTALL; 
    } 
    else { 
        /* Sense type of display we have and attempt to load right driver. */ 
        detectgraph(&GraphDriver, &GraphMode); 
        if (GraphDriver < 0) 
	    GIF_EXIT("BGI Auto detect: No graphics device detected."); 
    } 
 
    /* Put in the following any graphic driver specific setup: */ 
    switch (GraphDriver) { 
	case CGA: 
	    GraphMode = CGAHI; 
	    break; 
	case EGA: 
	    GraphMode = EGAHI; 
	    break; 
	case EGA64: 
	    GraphMode = EGA64HI; 
	    break; 
	case EGAMONO: 
	    GraphMode = EGAMONOHI; 
	    break; 
	case HERCMONO: 
	    GraphMode = HERCMONOHI; 
	    break; 
	case VGA: 
	    GraphMode = VGAHI; 
	    break; 
	case BGI_USER_INSTALL: 
	    GraphDriver = DETECT; 
	    GraphMode = BGIUserDriverMode; 
	    break; 
	default: 
	    GIF_EXIT("Requested graphic device is not supported."); 
	    break; 
    } 
 
    if (NumFiles == 1) { 
	GifFileName = *FileName; 
	if ((GifFile = DGifOpenFileName(*FileName)) == NULL) { 
	    PrintGifError(); 
	    exit(-1); 
	} 
    } 
    else { 
	/* Use the stdin instead: */ 
	GifFileName = "Stdin"; 
	setmode(0, O_BINARY); 
	if ((GifFile = DGifOpenFileHandle(0)) == NULL) { 
	    PrintGifError(); 
	    exit(-1); 
	} 
    } 
 
    /* Allocate the screen as vector of column of rows. We cannt allocate    */ 
    /* the all screen at once, as this broken minded CPU can allocate up to  */ 
    /* 64k at a time and our image can be bigger than that:		     */ 
    /* Note this screen is device independent - its the screen as defined by */ 
    /* the GIF file parameters itself.					     */ 
    if ((ScreenBuffer = (GifRowType *) 
	malloc(GifFile -> SHeight * sizeof(GifRowType *))) == NULL) 
	    GIF_EXIT("Failed to allocate memory required, aborted."); 
 
    Size = GifFile -> SWidth * sizeof(GifPixelType);/* Size in bytes of one row.*/ 
    if ((ScreenBuffer[0] = (GifRowType) malloc(Size)) == NULL)    /* First row. */ 
	GIF_EXIT("Failed to allocate memory required, aborted."); 
 
    for (i = 0; i < GifFile -> SWidth; i++)  /* Set its color to BackGround. */ 
	ScreenBuffer[0][i] = GifFile -> SBackGroundColor; 
    MaximumScreenHeight = GifFile -> SHeight - 1; 
    for (i = 1; i < GifFile -> SHeight; i++) { 
	/* Allocate the other rows, and set their color to background too: */ 
	if ((ScreenBuffer[i] = (GifRowType) malloc(Size)) == NULL) { 
	    if (i > 30) { 
		/* Free some memory for the BGI driver and auxilary. */ 
		for (j = 1; j < 28; j++) 
	    	    free((char *) ScreenBuffer[i - j]); 
	    	MaximumScreenHeight = i - 28; 
	    	fprintf(stderr, "\n%s: Failed to allocate all memory required, last line %d.\n", 
			PROGRAM_NAME, MaximumScreenHeight); 
	    	break; 
	    } 
	    else 
		GIF_EXIT("Failed to allocate memory required, aborted."); 
	} 
 
	memcpy(ScreenBuffer[i], ScreenBuffer[0], Size); 
    } 
 
    /* Scan the content of the GIF file and load the image(s) in: */ 
    do { 
	if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR) { 
	    PrintGifError(); 
	    break; 
	} 
	switch (RecordType) { 
	    case IMAGE_DESC_RECORD_TYPE: 
		if (DGifGetImageDesc(GifFile) == GIF_ERROR) { 
		    PrintGifError(); 
		    exit(-1); 
		} 
 
		Row = GifFile -> ITop; /* Image Position relative to Screen. */ 
		Col = GifFile -> ILeft; 
		Width = GifFile -> IWidth; 
		Height = GifFile -> IHeight; 
		GifQprintf("\n%s: Image %d at (%d, %d) [%dx%d]:     ", 
		    PROGRAM_NAME, ++ImageNum, Col, Row, Width, Height); 
		if (GifFile -> ILeft + GifFile -> IWidth > GifFile -> SWidth || 
		   GifFile -> ITop + GifFile -> IHeight > GifFile -> SHeight) { 
		    fprintf(stderr, "Image %d is not confined to screen dimension, aborted.\n"); 
		    exit(-2); 
		} 
		if (GifFile -> IInterlace) { 
		    /* Need to perform 4 passes on the images: */ 
		    for (Count = i = 0; i < 4; i++) 
			for (j = Row + InterlacedOffset[i]; j < Row + Height; 
						 j += InterlacedJumps[i]) { 
			    GifQprintf("\b\b\b\b%-4d", Count++); 
			    if (DGifGetLine(GifFile, 
				&ScreenBuffer[MIN(j, MaximumScreenHeight)][Col], 
				Width) == GIF_ERROR) { 
				PrintGifError(); 
				exit(-1); 
			    } 
			} 
		} 
		else { 
		    for (i = 0; i < Height; i++, Row++) { 
			GifQprintf("\b\b\b\b%-4d", i); 
			if (DGifGetLine(GifFile, &ScreenBuffer[MIN(Row, MaximumScreenHeight)][Col], 
				Width) == GIF_ERROR) { 
			    PrintGifError(); 
			    MaximumScreenHeight = MIN(i - 1, MaximumScreenHeight); 
			} 
		    } 
		} 
		break; 
	    case EXTENSION_RECORD_TYPE: 
		/* Skip any extension blocks in file: */ 
		if (DGifGetExtension(GifFile, &ExtCode, &Extension) == GIF_ERROR) { 
		    PrintGifError(); 
		    exit(-1); 
		} 
		while (Extension != NULL) { 
		    if (DGifGetExtensionNext(GifFile, &Extension) == GIF_ERROR) { 
			PrintGifError(); 
			exit(-1); 
		    } 
		} 
		break; 
	    case TERMINATE_RECORD_TYPE: 
		break; 
	    default:		    /* Should be traps by DGifGetRecordType. */ 
		break; 
	} 
    } 
    while (RecordType != TERMINATE_RECORD_TYPE); 
 
    /* Lets display it - set the global variables required and do it: */ 
    BackGround = GifFile -> SBackGroundColor; 
    ColorMap = (GifFile -> IColorMap ? GifFile -> IColorMap : 
				       GifFile -> SColorMap); 
    ColorMapSize = 1 << (GifFile -> IColorMap ? GifFile -> IBitsPerPixel : 
						GifFile -> SBitsPerPixel); 
 
    gettextinfo(&TextInfo);	     /* Save current mode so we can recover. */ 
 
    initgraph(&GraphDriver, &GraphMode, BGIPath); 
    if (graphresult() != grOk)	 	       /* Error occured during init. */ 
	GIF_EXIT("Graphics System Error, failed to initialize driver."); 
 
    if (getmaxcolor() + 1 < ColorMapSize) { 
	sprintf(Str, "GIF Image color map (%d) is too big for device (%d).\n", 
					      ColorMapSize, getmaxcolor() + 1); 
	closegraph(); 
	GIF_EXIT(Str); 
    } 
 
    /* Initialize hardware pallete and also select fore/background color.    */ 
    BackGround = ForeGround = 1; 
    Sum = ((int) ColorMap[1].Red) + 
	  ((int) ColorMap[1].Green) + 
	  ((int) ColorMap[1].Blue); 
    j = k = Sum; 
    for (i = 0; i < ColorMapSize; i++) { 
	setrgbpalette(i, ColorMap[i].Red >> 2, 
			 ColorMap[i].Green >> 2, 
			 ColorMap[i].Blue >> 2); 
 
	Sum = ((int) ColorMap[i].Red) + 
	      ((int) ColorMap[i].Green) + 
	      ((int) ColorMap[i].Blue); 
	if (i != 0 && Sum > j) {			/* Dont use color 0. */ 
	    ForeGround = i; 
	    j = Sum; 
	} 
	if (i != 0 && Sum <= k) {			/* Dont use color 0. */ 
	    BackGround = i; 
	    k = Sum; 
	} 
    } 
 
    DeviceMaxX = getmaxx();		    /* Read size of physical screen. */ 
    DeviceMaxY = getmaxy(); 
    ScreenWidth = GifFile -> SWidth; 
    ScreenHeight = MIN(GifFile -> SHeight, MaximumScreenHeight); 
 
    Tone(500, 10); 
    DisplayScreen(ScreenBuffer, GifFile); 
 
    if (DGifCloseFile(GifFile) == GIF_ERROR) { 
	PrintGifError(); 
	closegraph(); 
	exit(-1); 
    } 
 
    closegraph(); 
 
    textmode(TextInfo.currmode); 
} 
 
/**************************************************************************** 
* Routine to be called for the user installed driver:			    * 
****************************************************************************/ 
static int huge detectVGA(void) 
{ 
    return BGIUserDriverMode; 
} 
 
/**************************************************************************** 
* Routine to install the user BGI driver information.			    * 
****************************************************************************/ 
static void BGIInstallUserDriver(char *BGIUserDriverNameMode) 
{ 
    char *p; 
 
    if ((p = strrchr(BGIUserDriverNameMode, '/')) != NULL || 
	(p = strrchr(BGIUserDriverNameMode, '\\')) != NULL) { 
	p[0] = 0; 
	BGIPath = strdup(BGIUserDriverNameMode); 
	p++; 
    } 
 
    p = strtok(p, "."); 
    BGIUserDriverName = strdup(p); 
 
    p = strtok(NULL, "."); 
    if (sscanf(p, "%d", &BGIUserDriverMode) != 1 || BGIUserDriverName == NULL) 
	GIF_EXIT("User [-u] BGI specification has wrong format."); 
} 
 
/****************************************************************************** 
* Given the screen buffer, display it:					      * 
* The following commands are available (case insensitive).		      * 
* 1. Four arrow to move along the screen (only if ScreenBuffer > physical     * 
*    screen in that direction.						      * 
* 2. C - goto cursor mode - print current color & position in GIF screen      * 
*        of the current pixel cursor is on.				      * 
* 3. D - zoom out by factor of 2.					      * 
* 4. R - redraw current image.						      * 
* 5. S - Print Current status/options.					      * 
* 6. U - zoom in by factor of 2.					      * 
* 7. ' ' - stop drawing current image.					      * 
* 8. ESC - to quit.							      * 
******************************************************************************/ 
static void DisplayScreen(GifRowType *ScreenBuffer, GifFileType *GifFile) 
{ 
    int DeviceTop, DeviceLeft,   /* Where ScreenBuffer is to mapped to ours. */ 
	ScreenTop, ScreenLeft,  /* Porsion of ScreenBuffer to start display. */ 
	XPanning, YPanning,		 /* Amount to move using the arrows. */ 
	GetK, DrawIt = TRUE; 
 
    XPanning = DeviceMaxX / 2; 
    YPanning = DeviceMaxY / 2; 
 
    SetPosition(SET_POSITION_RESET, 
		&ScreenLeft, &ScreenTop, 
		&DeviceLeft, &DeviceTop, 
		0, 0); 
 
    do { 
	if (DrawIt && !MyKbHit()) { 
	    DrawScreen(ScreenBuffer, ScreenLeft, ScreenTop, 
				     DeviceLeft, DeviceTop); 
	    Tone(2000, 200); 
	} 
	DrawIt = TRUE; 
	switch (GetK = GetKey()) { 
	    case 'C': 
		DoCursorMode(ScreenBuffer, ScreenLeft, ScreenTop, 
					   DeviceLeft, DeviceTop); 
		DrawIt = TRUE; 
		break; 
	    case 'D': 
		if (ZoomFactor > 1) { 
		    ZoomFactor >>= 1; 
		    SetPosition(SET_POSITION_ZOOM_D, 
			&ScreenLeft, &ScreenTop, 
			&DeviceLeft, &DeviceTop, 
			0, 0); 
		} 
		else { 
		    Tone(1000, 100); 
		    DrawIt = FALSE; 
		} 
		break; 
	    case 'R': 
		break; 
	    case 'S': 
		PrintSettingStatus(GifFile); 
		break; 
	    case 'U': 
		if (ZoomFactor < 256) { 
		    ZoomFactor <<= 1; 
		    SetPosition(SET_POSITION_ZOOM_U, 
			&ScreenLeft, &ScreenTop, 
			&DeviceLeft, &DeviceTop, 
			0, 0); 
		} 
		else { 
		    Tone(1000, 100); 
		    DrawIt = FALSE; 
		} 
		break; 
	    case KEY_ESC: 
		break; 
	    case KEY_LEFT: 
		SetPosition(SET_POSITION_PAN, 
			&ScreenLeft, &ScreenTop, 
			&DeviceLeft, &DeviceTop, 
			-XPanning, 0); 
		break; 
	    case KEY_RIGHT: 
		SetPosition(SET_POSITION_PAN, 
			&ScreenLeft, &ScreenTop, 
			&DeviceLeft, &DeviceTop, 
			XPanning, 0); 
		break; 
	    case KEY_UP: 
		SetPosition(SET_POSITION_PAN, 
			&ScreenLeft, &ScreenTop, 
			&DeviceLeft, &DeviceTop, 
			0, -YPanning); 
		break; 
	    case KEY_DOWN: 
		SetPosition(SET_POSITION_PAN, 
			&ScreenLeft, &ScreenTop, 
			&DeviceLeft, &DeviceTop, 
			0, YPanning); 
		break; 
	    default: 
		DrawIt = FALSE; 
		Tone(800, 100); 
		Tone(300, 200); 
		break; 
	} 
    } 
    while (GetK != KEY_ESC); 
} 
 
/****************************************************************************** 
* Routine to print (in text mode), current program status.		      * 
******************************************************************************/ 
static void PrintSettingStatus(GifFileType *GifFile) 
{ 
    char s[80]; 
 
    setcolor(ForeGround); 
 
    CPrintStr(PROGRAM_NAME, 1); 
 
    sprintf(s, "GIF File - %s.", GifFileName); 
    CPrintStr(s, 10); 
 
    sprintf(s, "Gif Screen Size = [%d, %d]. Contains %d image(s).", 
	GifFile -> SWidth, GifFile -> SHeight, ImageNum); 
    CPrintStr(s, 20); 
 
    if (GifFile -> SColorMap) 
	sprintf(s, 
	    "Has Screen Color map of %d bits. BackGround = [%d, %d, %d].", 
	    GifFile -> SBitsPerPixel, 
	    GifFile -> SColorMap[GifFile -> SBackGroundColor].Red, 
	    GifFile -> SColorMap[GifFile -> SBackGroundColor].Green, 
	    GifFile -> SColorMap[GifFile -> SBackGroundColor].Blue); 
    else 
	sprintf(s, "No Screen color map."); 
    CPrintStr(s, 30); 
 
    if (GifFile -> IColorMap) 
	sprintf(s, "Has Image map of %d bits (last image). Image is %s.", 
	    GifFile -> IBitsPerPixel, 
	    (GifFile -> IInterlace ? "interlaced" : "non interlaced")); 
    else 
	sprintf(s, "No Image color map."); 
    CPrintStr(s, 40); 
 
    CPrintStr("Press anything to continue:", 60); 
    MyGetCh(); 
} 
 
/****************************************************************************** 
* Routine to cprintf given string centered at given Y level, and attr:        * 
******************************************************************************/ 
static void CPrintStr(char *Str, int y) 
{ 
    setfillstyle(SOLID_FILL, BackGround); 
    bar(0, y, textwidth(Str) + 2, y + textheight(Str) + 2); 
 
    setcolor(ForeGround); 
    outtextxy(1, y + 1, Str); 
} 
 
/****************************************************************************** 
* Routine to set the position of Screen in Device, and what porsion of the    * 
* screen should be visible:						      * 
* MoveX, MoveY are the panning factors (if both zero - initialize).	      * 
******************************************************************************/ 
static void SetPosition(int Why, 
		        int *ScreenLeft, int *ScreenTop, 
		        int *DeviceLeft, int *DeviceTop, 
		        int MoveX,       int MoveY) 
{ 
 
    MoveX /= ZoomFactor;     /* Make sure move move same amount independent. */ 
    MoveY /= ZoomFactor;			   /* of what ZommFactor is. */ 
 
    /* Figure out position of GIF file in real device X axis: */ 
    if (ScreenWidth * ZoomFactor <= DeviceMaxX + 1) { 
	/* Device is big enough to hold all the image X axis: */ 
	*ScreenLeft = 0; 
	*DeviceLeft = (DeviceMaxX - ScreenWidth * ZoomFactor) / 2; 
    } 
    else { 
	/* Device is too small to hold all the image X axis: */ 
	switch (Why) { 
	    case SET_POSITION_RESET: 
		*ScreenLeft = 0; 
		break; 
	    case SET_POSITION_ZOOM_U: 
		*ScreenLeft += DeviceMaxX / (2 * ZoomFactor); 
		break; 
	    case SET_POSITION_ZOOM_D: 
		*ScreenLeft -= DeviceMaxX / (4 * ZoomFactor); 
		break; 
	    case SET_POSITION_PAN: 
		if (MoveX != 0) *ScreenLeft += MoveX; 
		break; 
	} 
	if (*ScreenLeft < 0) *ScreenLeft = 0; 
	if ((ScreenWidth - *ScreenLeft) * ZoomFactor < DeviceMaxX + 1) 
	    *ScreenLeft = (ScreenWidth * ZoomFactor - 
						DeviceMaxX + 1) / ZoomFactor; 
	*DeviceLeft = 0; 
    } 
 
    /* Figure out position of GIF file in real device Y axis: */ 
    if (ScreenHeight * ZoomFactor <= DeviceMaxY + 1) { 
	/* Device is big enough to hold all the image Y axis: */ 
	*ScreenTop = 0; 
	*DeviceTop = (DeviceMaxY - ScreenHeight * ZoomFactor) / 2; 
    } 
    else { 
	/* Device is too small to hold all the image Y axis: */ 
	switch (Why) { 
	    case SET_POSITION_RESET: 
		*ScreenTop = 0; 
		break; 
	    case SET_POSITION_ZOOM_U: 
		*ScreenTop += DeviceMaxY / (2 * ZoomFactor); 
		break; 
	    case SET_POSITION_ZOOM_D: 
		*ScreenTop -= DeviceMaxY / (4 * ZoomFactor); 
		break; 
	    case SET_POSITION_PAN: 
		if (MoveY != 0) *ScreenTop += MoveY; 
		break; 
	} 
	if (*ScreenTop < 0) *ScreenTop = 0; 
	if ((ScreenHeight - *ScreenTop) * ZoomFactor < DeviceMaxY + 1) 
	    *ScreenTop = (ScreenHeight * ZoomFactor - 
						 DeviceMaxY - 1) / ZoomFactor; 
	*DeviceTop = 0; 
    } 
 
    /* Make sure the position is on Byte boundary (8 pixels per byte): */ 
    *DeviceLeft &= 0xfff8; 
} 
 
/****************************************************************************** 
* The real drawing of the image is performed here. Few things are taken into  * 
* account:								      * 
* 1. The zoom factor. If > 1 each pixel is multiplied this amount vertically  * 
*    and horizontally.							      * 
*   The image is drawn from ScreenBuffer ScreenTop/Left in the bottom/right   * 
* directions, onto the Device DeviceTop/Left in the bottom/right direction    * 
*   Pressing space during drawing will abort this routine.		      * 
******************************************************************************/ 
static void DrawScreen(GifRowType *ScreenBuffer, 
		int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop) 
{ 
    int i, j, k, l, CountZoomJ, CountZoomI, 
	DeviceWidth, DeviceRight, ScreenBottom; 
    unsigned char *ImageBuffer, *p; 
    GifPixelType *Line; 
 
    /* Make sure we start from scratch. Note cleardevice() uses color 0 even */ 
    /* if it may be non black.						     */ 
    cleardevice(); 
 
    if (getmaxcolor() + 1 == 256) { 
	/* Optimize this case - one byte per pixel. */ 
    	DeviceWidth = ScreenWidth * ZoomFactor; 
	if (DeviceWidth + DeviceLeft > DeviceMaxX) 
	    DeviceWidth = DeviceMaxX - DeviceLeft; 
    	DeviceRight = DeviceLeft + DeviceWidth - 1; 
    	ScreenBottom = ScreenTop + ScreenHeight - 1; 
 
	if ((ImageBuffer = malloc(imagesize(DeviceLeft, DeviceTop, 
					    DeviceRight, DeviceTop))) == NULL) 
	    GIF_EXIT("Failed to allocate memory required, aborted."); 
	getimage(DeviceLeft, DeviceTop, DeviceRight, DeviceTop, ImageBuffer); 
 
	for (k = DeviceTop; k < DeviceMaxY && ScreenTop <= ScreenBottom;) { 
	    Line = ScreenBuffer[ScreenTop++]; 
	    p = ImageBuffer + 4;	  /* point on first pixel in bitmap. */ 
	    if (ZoomFactor == 1) 
		memcpy(p, &Line[ScreenLeft], DeviceWidth); 
	    else { 
		for (i = 0, j = ScreenLeft, CountZoomI = ZoomFactor; 
		     i < DeviceWidth; 
		     i++) { 
		    *p++ = Line[j]; 
		    if (--CountZoomI == 0) { 
			CountZoomI = ZoomFactor; 
			j++; 
		    } 
		} 
	    } 
 
	    /* Abort drawing if space bar was pressed: */ 
	    if (MyKbHit() && GetKey() == ' ') break; 
 
	    for (i = 0; i < ZoomFactor; i++) 
		putimage(DeviceLeft, k++, ImageBuffer, COPY_PUT); 
	} 
 
	free((char *) ImageBuffer); 
    } 
    else { 
        for (CountZoomJ = ZoomFactor, j = ScreenTop, l = DeviceTop; 
	     j < ScreenHeight && l <= DeviceMaxY; l++) { 
	    Line = ScreenBuffer[j]; 
 
	    /* Abort drawing if space bar was pressed: */ 
	    if (MyKbHit() && GetKey() == ' ') break; 
 
	    for (CountZoomI = ZoomFactor, i = ScreenLeft, k = DeviceLeft; 
	         i < ScreenWidth && k <= DeviceMaxX;) { 
	        putpixel(k++, l, Line[i]); 
 
	        if (!--CountZoomI) { 
		    /* Go to next column: */ 
		    i++; 
		    CountZoomI = ZoomFactor; 
	        } 
	    } 
 
	    if (!--CountZoomJ) { 
	        /* Go to next row: */ 
	        j++; 
	        CountZoomJ = ZoomFactor; 
	    } 
        } 
    } 
} 
 
/****************************************************************************** 
* Walks along the current image, while printing pixel value and position.     * 
* 4 arrows may be used, and any other key will abort this operation	      * 
******************************************************************************/ 
static void DoCursorMode(GifRowType *ScreenBuffer, 
		int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop) 
{ 
    int GetK, DeviceRight, DeviceBottom, x, y, Step; 
    GifPixelType Pixel; 
    char s[80]; 
 
    DeviceRight = DeviceLeft + (ScreenWidth - ScreenLeft) * ZoomFactor; 
    if (DeviceRight > DeviceMaxX) DeviceRight = DeviceMaxX; 
 
    DeviceBottom = DeviceTop + (ScreenHeight - ScreenTop) * ZoomFactor; 
    if (DeviceBottom > DeviceMaxY) DeviceBottom = DeviceMaxY; 
 
    x = (DeviceLeft + DeviceRight) / 2; 
    y = (DeviceTop + DeviceBottom) / 2; 
 
    setwritemode(XOR_PUT); 
 
    while (TRUE) { 
	Pixel = ScreenBuffer[ScreenTop + (y - DeviceTop) / ZoomFactor] 
			    [ScreenLeft + (x - DeviceLeft) / ZoomFactor]; 
	sprintf(s, "Color = %3d [%3d, %3d, %3d], X = %3d, Y = %3d", 
		Pixel, 
		ColorMap[Pixel].Red, 
		ColorMap[Pixel].Green, 
		ColorMap[Pixel].Blue, 
		(x - DeviceLeft) / ZoomFactor, 
		(y - DeviceTop) / ZoomFactor); 
 
	setfillstyle(SOLID_FILL, BackGround); 
	bar(0, 0, textwidth(s) + 2, textheight(s) + 2); 
 
    	setcolor(ForeGround); 
	outtextxy(1, 1, s); 
 
	line(0, y, DeviceMaxX, y); 
	line(x, 0, x, DeviceMaxY); 
	GetK = GetKey(); 
	line(0, y, DeviceMaxX, y); 
	line(x, 0, x, DeviceMaxY); 
 
	Step = 10; 
	switch (GetK) { 
	    case '1': 
		GetK = KEY_END; 
		break; 
	    case '2': 
		GetK = KEY_DOWN; 
		break; 
	    case '3': 
		GetK = KEY_PGDN; 
		break; 
	    case '4': 
		GetK = KEY_LEFT; 
		break; 
	    case '6': 
		GetK = KEY_RIGHT; 
		break; 
	    case '7': 
		GetK = KEY_HOME; 
		break; 
	    case '8': 
		GetK = KEY_UP; 
		break; 
	    case '9': 
		GetK = KEY_PGUP; 
		break; 
	    default: 
		Step = 1; 
	} 
 
	switch (GetK) { 
	    case KEY_LEFT: 
		x -= Step; 
		break; 
	    case KEY_RIGHT: 
		x += Step; 
		break; 
	    case KEY_UP: 
		y -= Step; 
		break; 
	    case KEY_DOWN: 
		y += Step; 
		break; 
	    case KEY_PGUP: 
		y -= Step; 
		x += Step; 
		break; 
	    case KEY_PGDN: 
		y += Step; 
		x += Step; 
		break; 
	    case KEY_HOME: 
		y -= Step; 
		x -= Step; 
		break; 
	    case KEY_END: 
		y += Step; 
		x -= Step; 
		break; 
	    default: 
		setwritemode(COPY_PUT); 
		return; 
	} 
	if (x < DeviceLeft) x = DeviceLeft; 
	if (x >= DeviceRight) x = DeviceRight; 
	if (y < DeviceTop) y = DeviceTop; 
	if (y >= DeviceBottom) y = DeviceBottom; 
    } 
} 
 
/****************************************************************************** 
* Return non zero value if at list one character exists in keyboard queue.    * 
* This routine emulates kbhit() which do uses stdin and useless for us.       * 
******************************************************************************/ 
static int MyKbHit(void) 
{ 
    return bioskey(1); 
} 
 
/****************************************************************************** 
* Get a key from keyboard directly (bypass stdin as we might redirect it).    * 
* This routine emulates getch() which do uses stdin and useless for us.       * 
******************************************************************************/ 
static int MyGetCh(void) 
{ 
    static int Extended = 0; 
    int c; 
 
    if (Extended) { 
	c = Extended; 
	Extended = 0; 
	return c; 
    } 
    else { 
	c = bioskey(0); 
	if (c & 0x0ff) 
	    return c; 
	else { 
	    Extended = c >> 8; 
	    return 0; 
	} 
    } 
} 
 
/****************************************************************************** 
* Get a key from keyboard, and translating operational keys into special      * 
* codes (>255).	Lower case characters are upercased.			      * 
******************************************************************************/ 
static int GetKey(void) 
{ 
    char c; 
 
    while (TRUE) switch (c = MyGetCh()) { 
	case 0:		      /* Extended code - get the next extended char. */ 
	    switch (MyGetCh()) { 
		case 75: return KEY_LEFT; 
		case 77: return KEY_RIGHT; 
		case 72: return KEY_UP; 
		case 80: return KEY_DOWN; 
		case 71: return KEY_HOME; 
		case 79: return KEY_END; 
		case 73: return KEY_PGUP; 
		case 81: return KEY_PGDN; 
		case 83: return KEY_DELETE; 
		case 82: return KEY_INSERT; 
	    } 
	    break; 
	case 8: 
	    return KEY_BSPACE; 
	case 10: 
	case 13: 
	    return KEY_RETURN; 
	case 27: 
	    return KEY_ESC; 
	default: 
	    if (isprint(c)) { 
		if (islower(c)) 
		    return toupper(c); 
		else 
		    return c; 
	    } 
	    else { 
		Tone(800, 100); 
		Tone(300, 200); 
	    } 
    } 
} 
 
/****************************************************************************** 
* Routine to make some sound with given Frequency, Time milliseconds:	      * 
******************************************************************************/ 
static void Tone(int Frequency, int Time) 
{ 
    if (BeepsDisabled) return; 
 
    sound(Frequency); 
    delay(Time); 
    nosound(); 
}