www.pudn.com > tetris.zip > PIECEPREVIEW.H


///////////////////////////////////////////////////////////////////////////// 
// Copyright (C) 1998 by Jörg König 
// All rights reserved 
// 
// This file is part of the completely free tetris clone "CGTetris". 
// 
// This is free software. 
// You may redistribute it by any means providing it is not sold for profit 
// without the authors written consent. 
// 
// No warrantee of any kind, expressed or implied, is included with this 
// software; use at your own risk, responsibility for damages (if any) to 
// anyone resulting from the use of this software rests entirely with the 
// user. 
// 
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and 
// I'll try to keep a version up to date.  I can be reached as follows: 
//    J.Koenig@adg.de                 (company site) 
//    Joerg.Koenig@rhein-neckar.de    (private site) 
///////////////////////////////////////////////////////////////////////////// 
 
 
#if !defined(AFX_PIECEPREVIEW_H__B00C23E3_04EE_11D2_9AA3_0060B0CDC13E__INCLUDED_) 
#define AFX_PIECEPREVIEW_H__B00C23E3_04EE_11D2_9AA3_0060B0CDC13E__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// PiecePreview.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CPiecePreview window 
 
class CPiece; 
 
 
class CPiecePreview : public CWnd 
{ 
	DECLARE_DYNAMIC(CPiecePreview); 
 
// Construction 
public: 
	CPiecePreview(); 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CPiecePreview) 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	COLORREF &	PieceColor() { return m_clrPiece; } 
	void ViewPiece(CPiece * pPiece); 
	virtual ~CPiecePreview(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CPiecePreview) 
	afx_msg void OnNcDestroy(); 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnPaint(); 
	afx_msg void OnMouseMove(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
 
protected: 
	static BOOL		Register(); 
 
protected: 
	COLORREF		m_clrPiece; 
	CPiece *		m_pPiece; 
	static BOOL		m_bRegistered; 
}; 
 
LRESULT CALLBACK PiecePreviewWndProc(HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam); 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_PIECEPREVIEW_H__B00C23E3_04EE_11D2_9AA3_0060B0CDC13E__INCLUDED_)