www.pudn.com > fivesource.zip > CountDlg.cpp


// CountDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
int CCountDlg::m_Bai; 
int CCountDlg::m_Ping; 
int CCountDlg::m_Yin; 
int CCountDlg::m_Text; 
///////////////////////////////////////////////////////////////////////////// 
// CCountDlg dialog 
 
 
CCountDlg::CCountDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CCountDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CCountDlg) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
} 
 
 
void CCountDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CCountDlg) 
	DDX_Control(pDX, IDC_STATIC_IMAGE, m_Image); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CCountDlg, CDialog) 
	//{{AFX_MSG_MAP(CCountDlg) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CCountDlg message handlers 
 
BOOL CCountDlg::OnInitDialog()  
{ 
	CDialog::OnInitDialog(); 
	 
	// TODO: Add extra initialization here 
	SetDlgItemInt( ID_COUNT_BAI,m_Bai ); 
	SetDlgItemInt( ID_COUNT_PING,m_Ping ); 
	SetDlgItemInt( ID_COUNT_YIN,m_Yin ); 
	switch( m_Text ) 
	{ 
	case WZQ_I: 
		SetDlgItemText(ID_COUNT_TITLE,"你输了!请选重新开始。"); 
		m_Image.SetBitmap( LoadBitmap( AfxGetInstanceHandle(),MAKEINTRESOURCE( IDB_BITMAP_SHU))); 
		break; 
	case WZQ_YOU: 
		SetDlgItemText(ID_COUNT_TITLE,"你赢了!请选重新开始。"); 
		m_Image.SetBitmap( LoadBitmap( AfxGetInstanceHandle(),MAKEINTRESOURCE( IDB_BITMAP_YING))); 
		break; 
	case WZQ_PING: 
		SetDlgItemText(ID_COUNT_TITLE,"平棋!请选重新开始。"); 
		m_Image.SetBitmap( LoadBitmap( AfxGetInstanceHandle(),MAKEINTRESOURCE( IDB_BITMAP_PING))); 
		break; 
	} 
	return TRUE;  // return TRUE unless you set the focus to a control 
	              // EXCEPTION: OCX Property Pages should return FALSE 
}