www.pudn.com > DiskInfo.tgz > DiskInfo.dsp


# Microsoft Developer Studio Project File - Name="DiskInfo" - Package Owner=<4> 
# Microsoft Developer Studio Generated Build File, Format Version 6.00 
# ** DO NOT EDIT ** 
 
# TARGTYPE "Win32 (x86) Application" 0x0101 
 
CFG=DiskInfo - Win32 Debug 
!MESSAGE This is not a valid makefile. To build this project using NMAKE, 
!MESSAGE use the Export Makefile command and run 
!MESSAGE  
!MESSAGE NMAKE /f "DiskInfo.mak". 
!MESSAGE  
!MESSAGE You can specify a configuration when running NMAKE 
!MESSAGE by defining the macro CFG on the command line. For example: 
!MESSAGE  
!MESSAGE NMAKE /f "DiskInfo.mak" CFG="DiskInfo - Win32 Debug" 
!MESSAGE  
!MESSAGE Possible choices for configuration are: 
!MESSAGE  
!MESSAGE "DiskInfo - Win32 Release" (based on "Win32 (x86) Application") 
!MESSAGE "DiskInfo - Win32 Debug" (based on "Win32 (x86) Application") 
!MESSAGE  
 
# Begin Project 
# PROP AllowPerConfigDependencies 0 
# PROP Scc_ProjName ""$/Freeware/DiskInfo", ZNDAAAAA" 
# PROP Scc_LocalPath "." 
CPP=cl.exe 
MTL=midl.exe 
RSC=rc.exe 
 
!IF  "$(CFG)" == "DiskInfo - Win32 Release" 
 
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# PROP Output_Dir "Release" 
# PROP Intermediate_Dir "Release" 
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c 
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX"stdafx.h" /FD /c 
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BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib Vfw32.lib /nologo /subsystem:windows /machine:I386 /out:"../DiskInfo.exe" 
 
!ELSEIF  "$(CFG)" == "DiskInfo - Win32 Debug" 
 
# PROP BASE Use_MFC 0 
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# PROP BASE Output_Dir "DiskInfo___Win32_Debug" 
# PROP BASE Intermediate_Dir "DiskInfo___Win32_Debug" 
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# PROP Intermediate_Dir "Debug" 
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c 
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 
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# ADD BASE RSC /l 0x41d /d "_DEBUG" 
# ADD RSC /l 0x41d /d "_DEBUG" 
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept 
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib Vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept 
 
!ENDIF  
 
# Begin Target 
 
# Name "DiskInfo - Win32 Release" 
# Name "DiskInfo - Win32 Debug" 
# Begin Group "Source Files" 
 
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" 
# Begin Source File 
 
SOURCE=.\CDIPage.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\common\CoolMenu.cpp 
# End Source File 
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SOURCE=.\detailview.cpp 
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SOURCE=.\common\Dib.cpp 
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SOURCE=.\common\DIBitmap.cpp 
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SOURCE=.\common\DirDialog.cpp 
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SOURCE=.\DiskInfo.cpp 
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SOURCE=.\DiskInfo.rc 
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SOURCE=.\DiskListCtrl.cpp 
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SOURCE=.\DiskTreeCtrl.cpp 
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SOURCE=.\common\DrawDib.cpp 
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SOURCE=.\common\DrawEx.cpp 
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SOURCE=.\common\Flatbutton.cpp 
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SOURCE=.\common\FlatHeaderCtrl.cpp 
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SOURCE=.\InfoView.cpp 
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SOURCE=.\common\LCPrint.cpp 
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SOURCE=.\common\ListCtrlEx.cpp 
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SOURCE=.\MainFrm.cpp 
# End Source File 
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SOURCE=.\common\makehtml.cpp 
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SOURCE=.\MyFolder.cpp 
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SOURCE=.\common\SplitWnd.cpp 
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SOURCE=.\StdAfx.cpp 
 
!IF  "$(CFG)" == "DiskInfo - Win32 Release" 
 
# ADD CPP /Yc"stdafx.h" 
 
!ELSEIF  "$(CFG)" == "DiskInfo - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\common\Subclass.cpp 
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SOURCE=.\supergridctrl.cpp 
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SOURCE=.\DiskInfo.h 
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SOURCE=.\DiskListCtrl.h 
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SOURCE=.\DiskTreeCtrl.h 
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